Not work(

Mar 9, 2015 at 10:21 AM
Unknown type "GIF" in the namespace XML "using: GIFPlayer"
Unknown target type "local: GIF"
screen http://1drv.ms/1MkvNRx
Coordinator
Mar 9, 2015 at 10:48 AM
Hi expressrus,

How did you add the reference to GIFPlayer in your project ?

Which platform target did you use to compile ? (ARM, x86) ?
Mar 9, 2015 at 1:36 PM
I install from Nuget
x86 Debug mode
Coordinator
Mar 9, 2015 at 1:45 PM
Edited Mar 9, 2015 at 1:45 PM
Is it possible for you to upload your test project ?
Mar 9, 2015 at 2:08 PM
No, sorry.
New Project on video http://1drv.ms/1wTEAIE
screen Project property http://1drv.ms/1wTEJf7
Why is there a lot of the project began to weigh because of your library? 192 mb? No this is too much!
Coordinator
Mar 9, 2015 at 8:54 PM
Oups, Thanks for informations about package size, I just uploaded a new version lighter. Some files which are not necessary were included in previous package... I Apologize.

About your first problem I tried exactly what you did and can't reproduce.. Could you try with the updated package (v0.4.2.3) ?
Mar 10, 2015 at 5:36 AM
That's better. the size of the project was 6 MB!
And the animation was displayed in the visual editor VS, but when compiling errors still appear.
Coordinator
Mar 10, 2015 at 8:14 PM
I reproduced your issue!

I updated the nuget package with version 0.4.2.4.

The issue was due to usage of the $(Platform) variable in place of $(PlatformTarget) which is more accurate because corresponding to Project's platform and not target of the Solution.
Mar 11, 2015 at 4:56 AM
Ok good. But Mistake after mistake ..

Microsoft Visual Studio

Failed to activate the application "a5ca7504-ab8d-48c7-8380-a900193a20c7_qd9m6g50nb28m! App" for Shop Windows. AppGif4Test.exe process was launched, but the activation request failed with error "The application does not run".

Recommendations to address this problem, see. Help.

OK Help

Mar 11, 2015 at 5:34 AM
And now able to run the app!
Unfortunately not always starts when you turn your lib.